A downloadable game

A experimental narrative demo experience created in a couple of weeks.

Scope was designed to be a narrative short-story told through voiced dialogue as the player guides a small dot through various puzzles and situations. Scope's none-explicit narrative was open ended in how a player may interpret it but was originally designed to show the journey of a idea being created, it's growth through various processes and it's eventual birth into creativity or it's destruction at the hand of scope management.



What I learned...

Over the course of developing Scope, ironically I had to make the decision to pivot development and cut the initial scope of the project down in order for it to be completed/playable within the time-frame I had been working on it. My initial scope for this project was too big and mid-development it was cut down to 1/3 of it's original size.


Download

Download
Scope_Demo.zip 37 MB

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